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Archive for November, 2006

Chibi Contra Guy on Mikoto

  • November 6th, 2006
  • Posted in Graphic Design . Technical Works
  • By abiyasa

As I promised before, this is the animated version of my 3D model (http://abiamy.com/abiyasablogs/2006/11/01/chibi-contra-guy-phase-1/). Actually, it’s done on 30th of October but I was too busy to post it    So I used Mikoto to animated the Metasequoia model, and convert them into .X animation file using Mikoto2X. I plan to write a quick tutorial [ READ MORE ]

Chibi Contra Guy phase 1

  • November 1st, 2006
  • Posted in Gaming . Graphic Design . Technical Works
  • By abiyasa

Based on my sketch from previous post (http://abiamy.com/abiyasablogs/2006/09/17/busy-week-again/) Actually it’s done 3-4 days ago but I just have time to post it now. Later, I’ll post it too on my portfolio page.   Click the pic to see the full size So, this character is made using Metasequoia and it’s just 563 polygons! Good enough [ READ MORE ]

Abiyasa

AbiyasaAbiyasa loves to play and design game, especially designing the character and fun game play. His works are inspired by Anime and Japanese games.

He has a full time job as a Flash/Flex programmer, working part time on his game projects, and enjoys sketching. Currently lives in Berlin with his wife.

http://www.abiyasa.com

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